#ifndef PLAYSCENC_H
#define PLAYSCENC_H

#include <QMainWindow>
#include <mycoin.h>
#include <QLabel>
class PlayScene : public QMainWindow
{
    Q_OBJECT
public:
    //explicit PlayScene(QWidget *parent = nullptr);
    PlayScene(int level);

    int levelIndex;

    void paintEvent(QPaintEvent *);

    MyCoin *coinBtn[4][4];

    QLabel *winLabel = new QLabel;
    QPixmap tmpPix;

    bool is_Win = false;

    void has_winned(void);
signals:
    void PlayScencBack();
};

#endif // PLAYSCENC_H
